00 / Index
Aristides
Lab
01 / Portfolio
Portfolio
Reels & breakdowns
02 / Apps
Apps
Shipped on iOS
03 / Links
Links
Elsewhere
04 / Skills
Skills
The stack
05 / Contact
Contact
Commissions open
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I make things
My work focuses on the intersection between technology & creativity, I develop apps that allow for fun visuals, world capture & depth. I make digital art sometimes & tools for creatives.
New: My face-specialized monocular depth estimation model ↗
Stream LiDAR point cloud data from iPhone to TouchDesigner over OSC for real-time 3D scanning and interactive installations.
App Store ↗
Turn your iPhone's depth camera into a living visual instrument. 45 real-time depth modes — contour, plasma, chrome, living cells, pixel dither.
App Store ↗
Real-time object detection that overlays matching Apple emoji onto your camera feed. 80+ categories, 1000+ classifications.
App Store ↗
3D parallax display using TrueDepth face tracking. Move your head to peer through a portal into a virtual room of your photos and videos.
App Store ↗
TDLiDAR
iPhone sensor bridge for TouchDesigner
ZPTH
Depth camera as a visual instrument
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YouTube
@Aristides-Lab
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Patreon
Workflows, files, breakdowns
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Instagram
@aristides.lab
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GitHub
AristidesAI
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Buy Me a Coffee
@aristides.lab
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TDLiDAR Docs
Setup & OSC reference
Real-time — TouchDesigner
Where most of the work starts. Custom operator families, GLSL shaders, point-cloud and instancing systems, and OSC / NDI networking into live installations.
- TouchDesigner
- Custom operators
- GLSL
- Point clouds
- Instancing
- OSC
- NDI
- Unreal Engine
- Unity
3D & render — Blender
Procedural modelling with Geometry Nodes, node-based shading, simulation, and Python scripting — through to final renders in Cycles, Eevee, or Redshift.
- Blender
- Geometry Nodes
- Shader nodes
- Simulation
- Python scripting
- Cycles
- Eevee
- Redshift
- CLO3D
iOS — custom app development
Native apps built end to end in Xcode, with camera, depth, and LiDAR pipelines and inference that runs entirely on-device. Four shipped on the App Store.
- Xcode
- Swift
- SwiftUI
- SF Symbols
- ARKit
- RealityKit
- Vision
- Core ML
- Metal
- AVFoundation
- Core Image
- Instruments
- TestFlight
- App Store Connect
Generative & post
Generative passes and finishing.
- ComfyUI
- Redis
- DaVinci Resolve
- Final Cut Pro
- After Effects
- Photoshop
- Illustrator
- Logic
✓
Message sent
Thanks for reaching out — I'll get back to you soon.
Commissions are open — installations, live visuals, and custom iOS apps built from scratch.
Recent experiments.
Patreon drops, video breakdowns, and work-in-progress from the lab.
Four apps, all on-device.
Every app runs its inference locally. Nothing is uploaded, nothing leaves the phone.
Elsewhere.
Long-form breakdowns land on YouTube. Project files, workflows, and the TouchDesigner operator family live on Patreon.
The software I actually use.
Most work starts in TouchDesigner and ends somewhere it wasn't supposed to. Blender handles anything procedural or rendered; Xcode handles anything that ships.
Commissions open.
Interested in a commission, collaboration, or just want to say hello? Fill in the form and I'll get back to you.