00 / Index

Aristides

Lab

01 / Portfolio

Portfolio

Reels & breakdowns

02 / Apps

Apps

Shipped on iOS

03 / Links

Links

Elsewhere

04 / Skills

Skills

The stack

05 / Contact

Contact

Commissions open

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I make things👽

My work focuses on the intersection between technology & creativity, I develop apps that allow for fun visuals, world capture & depth. I make digital art sometimes & tools for creatives.

New: My face-specialized monocular depth estimation model
1/11
Open @aristides.lab on Instagram ↗

Real-time — TouchDesigner

Where most of the work starts. Custom operator families, GLSL shaders, point-cloud and instancing systems, and OSC / NDI networking into live installations.

  • TouchDesigner
  • Custom operators
  • GLSL
  • Point clouds
  • Instancing
  • OSC
  • NDI
  • Unreal Engine
  • Unity

3D & render — Blender

Procedural modelling with Geometry Nodes, node-based shading, simulation, and Python scripting — through to final renders in Cycles, Eevee, or Redshift.

  • Blender
  • Geometry Nodes
  • Shader nodes
  • Simulation
  • Python scripting
  • Cycles
  • Eevee
  • Redshift
  • CLO3D

iOS — custom app development

Native apps built end to end in Xcode, with camera, depth, and LiDAR pipelines and inference that runs entirely on-device. Four shipped on the App Store.

  • Xcode
  • Swift
  • SwiftUI
  • SF Symbols
  • ARKit
  • RealityKit
  • Vision
  • Core ML
  • Metal
  • AVFoundation
  • Core Image
  • Instruments
  • TestFlight
  • App Store Connect

Generative & post

Generative passes and finishing.

  • ComfyUI
  • Redis
  • DaVinci Resolve
  • Final Cut Pro
  • After Effects
  • Photoshop
  • Illustrator
  • Logic

Replies usually within 48 hours.

Commissions are open — installations, live visuals, and custom iOS apps built from scratch.

Recent experiments.

Patreon drops, video breakdowns, and work-in-progress from the lab.

Source
Instagram · @aristides.lab
Tools
TouchDesigner, Blender
Long form
YouTube · @Aristides-Lab

Four apps, all on-device.

Every app runs its inference locally. Nothing is uploaded, nothing leaves the phone.

Elsewhere.

Long-form breakdowns land on YouTube. Project files, workflows, and the TouchDesigner operator family live on Patreon.

Email
aristides.lab@proton.me
Fastest reply
Instagram DMs
Code
github.com/AristidesAI

The software I actually use.

Most work starts in TouchDesigner and ends somewhere it wasn't supposed to. Blender handles anything procedural or rendered; Xcode handles anything that ships.

Real-time
TouchDesigner
3D
Blender
Shipping
Xcode · Swift

Commissions open.

Interested in a commission, collaboration, or just want to say hello? Fill in the form and I'll get back to you.

Available for
Commissions, workshops, consulting
Or email
aristides.lab@proton.me
Or DM
@aristides.lab on Instagram